Connector- The New Learning Experience

Perioada
3 Iulie 2017 - 8 Iulie 2017
Loc desfăşurare
România
Organizator
ANPCDEFP- Agenția Erasmus+ din România
Tip eveniment
Eveniment internaţional
775 Vizualizări

Below you can find a short descriptions of the learning methods and tools that will be presented during CONNECTOR2017

 

 

 

 

Debate

Debate is a method that combines the Public Speaking abilities with the argumentation skills. The participants will be able: to be in more control of their emotions when they speak in front of a group; to structure their ideas in a clear, concise and convincing way; to develop a greater self-confidence, and their persuasion and argumentation skills; to perform better in oral exams and have greater chances in winning a job interview.

In formal or non-formal educational contexts the method adds structure to dialogue, develop a culture of constructive speech and argumentation, involving questioning, reasoning, critical thinking and logic in everyday activities.

 

Forum theatre

Forum theatre is a method for social intervention whereby people are empowered to identify a problem from their community and to present it to others through a Forum Theatre play. The audience is invited to participate in solving the problem illustrated in the play, to propose solutions, to take attitude towards what they see on stage, and to change the play’s ending. The participants will be able: to experience role-playing games in a safe group, to raise awareness and investigate situations that need to be changed or discussed about (drug awareness, bullying, career choices and so on); to create a space where many perspective and voices can be presented and heard; to offer fresh choices for change and an approachable methodology to this.

 

Graphic facilitation

The method offers the participants the opportunity to unleash their creativity and to discover the power of visual imagery as an instrument to visually sort and organize information, explore key concepts throughout multiple angles by using comprehensive and socially accepted symbols. Let's get started on building our visual vocabulary and draw words! Don't think about the pretty drawings and don't be afraid to get your hands dirty: we'll understand that it's all about the process and structure and we'll exercise the different roles that colours can have. You will gain competences and get empowered to use these tools in your own work!

 

The Living Library

The Living Library functions as any other library – the readers come in and check out books for a designated period of time. However, the BOOKS are HUMAN BEINGS who engage in a very personal dialogue with the reader. In the beginning there is a debate about the concepts tackled by the method: discrimination, human rights, diversity etc., and their relevance for the formal, non-formal and informal education. The participants will experiment the library afterwards and we will prepare small scale performance.

The Living Library promotes respect for human rights and human dignity, draws attention on the diversity in all of its shapes and forms and stimulates dialogue.

Improvisation Theatre

Improvisation is a form of theatre in which the plot, the characters and the dialogues are made up in the moment. The improvisers will take suggestions and inspiration from the audience, and will start creating stories. This is why each performance is unique and different every time.

In non-formal education the method may develop and improve many skills and abilities like peer-interaction within a group, listening, the ability to accept, spontaneity, imagination, intuition and flexibility, positive thinking, and the capacity of self-belief.

It is an entertaining form of interaction that can be adapted for educational contexts involving both young and mature people, without any compulsory previous performative experience as it develops communication skills, brings unusual, creative solutions to problems, and helps them act supportively in their teams.

 

Nonviolent communication

The learning method involves “Peer Mediation” – as a tool and capacity to deal with conflicts constructively, either in youth organizations or school settings and to promote peer engagement in proactively solving problems/conflicts that may occur. It also adds “Dialogue” as a method of connecting and exploring difficult issues. Similar to mediation, but with a focus more on the process of dialogue, knowing the context, communication and feedback, the art of asking questions and the art of listening and finally the art of identifying shared paths together. “Challenge” as a learning tool is a process designed with a specific capacity framework in mind and which takes the learners through a highly participatory and interactive journey.

 

Photovoice

It is a form of expression based on participative photography and narrative that lead participants to a basic form of storytelling through images and words, collected in order to identify and address a social issue. The workshop starts with a need analysis through a problem tree or with a common agreed topic/issue to work on. Then, in smaller groups, the participants will go around the city aiming at picturing real life scenes that will help them in explaining the identified issues. A final storytelling with the photo presentation will be done. The method can be used to provide hints for change and support policy-making based on real community issues.

 

Socio-educational animation

Socio-educational animation represents a tool of building relationships between participants, using social, cultural, physical and sports activities. It includes games and playful activities, learning through experience, and educational activities through adventure, which introduce the game as a new type of learning, cultural and social act. In some cases it requires that the individual has the ability to control or manipulate one or more objects at the same time.

Those with strong visual/spatial intelligence will like to visualize the patterns where they exist. Getting up, moving around, throwing and catching objects will develop the kinaesthetic intelligence.

Games are spontaneous bits to support self-discovery, getting to know the others and the world. They involve experiment, observation, being audacious, working hard and celebrating, participation and mutual help, organizing abilities, learning how to win and how to lose. Playing introduces rules and adequate ways of respecting them.

The participants will experience the game as a tool of cooperation for achieving a common goal, building up strategies, and developing creativity.



Adaugat de: Nicusor Ciobanu
Perioada
3 Iulie 2017 - 8 Iulie 2017
Loc desfăşurare
România
Organizator
ANPCDEFP- Agenția Erasmus+ din România
Tip eveniment
Eveniment internaţional
775 Vizualizări
ULTIMELE EVENIMENTE
Perioada:
12 Noiembrie 2018 - 16 Noiembrie 2019
Loc desfăşurare
Islanda
Perioada:
4 Noiembrie 2018 - 10 Noiembrie 2019
Loc desfăşurare
Cipru
ULTIMELE ştiri
21 Iunie 2018

Problema privind încărcarea rapoartelor în Mobility Tool+ s-a rezolvat.

19 Iunie 2018

S-au publicat lista cu rezultatele procesului de selectie pentru Învăţământ profesional şi tehnic, termen limită 1 februarie 2018 (Proiecte de Mobilitate).

ULTIMELE EVENIMENTE
Perioada:
12 Noiembrie 2018 - 16 Noiembrie 2019
Loc desfăşurare
Islanda
Perioada:
4 Noiembrie 2018 - 10 Noiembrie 2019
Loc desfăşurare
Cipru
ULTIMELE ştiri
21 Iunie 2018

Problema privind încărcarea rapoartelor în Mobility Tool+ s-a rezolvat.

19 Iunie 2018

S-au publicat lista cu rezultatele procesului de selectie pentru Învăţământ profesional şi tehnic, termen limită 1 februarie 2018 (Proiecte de Mobilitate).